Max Igoshev.

Fox courier: tail, ears and a bouncy walk

An original cartoon fox courier, low poly, with a 5-bone tail and ears that follow through on every step and jump.

Triangles
4,994
Bones
40 (35 deform)
Rig
Leg IK, tail and ear chains
Clip
Walk, jump, happy idle
  • Front, side and back: oversized head and ears, courier cap and satchel, big S-curved tail.

    Front, side and back: oversized head and ears, courier cap and satchel, big S-curved tail.

  • Low poly topology with loops at the joints and a clean face boundary.

    Low poly topology with loops at the joints and a clean face boundary.

  • Skeleton: IK legs, 5-bone tail, 2-bone ears, eye and brow bones for expressions.

    Skeleton: IK legs, 5-bone tail, 2-bone ears, eye and brow bones for expressions.

  • Poses with the tail, ears and satchel reacting: anticipation, take-off, landing, happy wag.

    Poses with the tail, ears and satchel reacting: anticipation, take-off, landing, happy wag.

What it shows: secondary motion. The tail, ears and satchel are driven by a spring solver on top of the keyed walk and jump, then baked to keys, so they lag, overshoot and settle like a cartoon should, and the file plays in any engine without the solver.

Own demo: an original character designed, modelled, rigged and animated by me in Blender for this portfolio. Delivered as .blend and FBX for Unity or Unreal.