Max Igoshev.

Chibi adventurer: run cycle and face shapes

An original chibi explorer with soft stylised shading, face shape keys and a run with hair and backpack bounce.

Triangles
35,294
Bones
29 (24 deform)
Face shapes
Blink, smile, open, brows
Clip
Run, stop, smile, wave
  • Front, side and back: bob haircut with a star clip, vest, neckerchief, boots, backpack with bedroll.

    Front, side and back: bob haircut with a star clip, vest, neckerchief, boots, backpack with bedroll.

  • Topology: simple forms smoothed with one subdivision level.

    Topology: simple forms smoothed with one subdivision level.

  • Skeleton: leg IK, spring-driven hair and backpack bones.

    Skeleton: leg IK, spring-driven hair and backpack bones.

  • Expressions and poses: cheer, surprise, wink and point, run.

    Expressions and poses: cheer, surprise, wink and point, run.

What it shows: face and body together. Blink, smile, open mouth and raised brows are shape keys keyed with the body motion, and the hair and backpack bounce on springs driven by the pelvis.

Own demo: an original character designed, modelled, rigged and animated by me in Blender for this portfolio. Delivered as .blend and FBX for Unity or Unreal.