Max Igoshev.

Loot cases for a CS2-style case site

A VIP case for a case-opening site, built as a real model. A whole series of case lines then comes from the same file: new colours, trim and emblem, not new drawings.

VIP case: black onyx metal, smoked glass window, gold trim and corner guards
Role
Model, materials, render
Tools
Blender, EEVEE and Cycles
Scope
Free sample for a client
Series
50 cases in 8–9 lines
  • Four lines from the same model: VIP, ICE, TOXIC, RUBY. Only the metal, trim, glow and emblem change.

    Four lines from the same model: VIP, ICE, TOXIC, RUBY. Only the metal, trim, glow and emblem change.

  • The clean model under the materials: bevelled body and lid, corner guards, latches, handle, emblem.

    The clean model under the materials: bevelled body and lid, corner guards, latches, handle, emblem.

  • Front view with the latches and emblem, the angle used for the case card on the site.

    Front view with the latches and emblem, the angle used for the case card on the site.

The brief: a sample case for a site that opens CS2-style cases, before ordering a series of about 50 cases in 8–9 lines. The client is not named.

Why a model and not drawings: every case in a line shares the same geometry, so a new line is a material and emblem change, and every angle, the opening animation and the transparent-background card come from the same file.

How I work: you send the list of lines and a reference or two; I make one case first so you see the quality, then the series. Communication in writing.